Level | 1st Level | Casting Time | 1 action | Range | 30m |
---|---|---|---|---|---|
AoE | Single | Duration | Instantaneous | ||
School | Radiant | Components | V, S | ||
Classes | Paladin, Red Mage, White Mage |
"Radiant fire, shine down on my enemy!"
Sacred fire descends onto a target of your choice within range, igniting them in holy flame.
The target makes a Dexterity saving throw, taking 3d8 Holy damage and potentially
Critical Success (+10). The target is unaffected.
Success. The target takes half damage.
Failure. The target takes full damage and is Blinded until the end of your next turn.
Critical Failure (–10). The target takes 1.5× damage and is Blinded for 1 minute. A creature can make a Constitution saving throw at the end of each of their turns to try and remove this condition.
At Higher Levels: Increase the damage by 1d8 per spell level increase.
Bring down the fires of justice.